Tom joined Riot Games as an early engineer where he helped develop League of Legends and is now working on an upcoming game title. He has also held developer positions at Blizzard Entertainment and Electronic Arts. In collaboration with Stanford professors, he launched the university’s first game development course, CS146. Tom holds an MSCS degree from Stanford and enjoys helping startups with product advice and connections to passionate people. In his free time, he follows emerging industries including VR/AR, deep learning, cryptocurrency, and eSports.